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Map | |||||||||||
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Registry section | String parameter | Available values | Default | Product version | Parameter in effect | ||||||
x32: (x32)\Map\ x64: (x64)\Map\ | NotUsingCash | 0, 1 | - | 1.0.0 and later | The key is in use on the map when there are objects the backgrounds of which are overlaid. In these cases the object icons can be erroneously displayed because of background caching. To fix these bugs you should disable caching by specifying 1 value for the key. Take into account the fact that caching disabling can cause high CPU load | ||||||
x32: (x32)\Map\ x64: (x64)\Map\ | AlternativeSelect | 0, 1 | 0 | 1.0.0 and later | The key is designed to disable object framing. 0 – the object is framed 1 – the object is not framed | ||||||
x32: (x32)\Map\ x64: (x64)\Map\ | <Map_id>MiniMapB | >0 | MiniMapT + 169 | 1.0.0 and later | Sets the Y-axis coordinate of the bottom right corner of the minimap on the monitor in pixels. Changing of the key value can be required for exact minimap sizing or for resetting minimap position (by deleting MiniMap keys) | ||||||
x32: (x32)\Map\ x64: (x64)\Map\ | <Map_id>MiniMapL | >0 | The X-axis coordinate of the upper left corner of the Map | 1.0.0 and later | Sets the Y-axis coordinate of the upper left corner of the minimap on the monitor in pixels. Changing of the key value can be required for exact minimap sizing or for resetting minimap position (by deleting MiniMap keys) | ||||||
x32: (x32)\Map\ x64: (x64)\Map\ | <Map_id>MiniMapR | >0 | MiniMapL + 287 | 1.0.0 and later | Sets the X-axis coordinate of the bottom right corner of the minimap on the monitor in pixels. Changing of the key value can be required for exact minimap sizing or for resetting minimap position (by deleting MiniMap keys) | ||||||
x32: (x32)\Map\ x64: (x64)\Map\ | <Map_id>MiniMapT | >0 | The Y-axis coordinate of the upper left corner of the Map | 1.0.0 and later | Sets the X-axis coordinate of the upper left corner of the minimap on the monitor in pixels. Changing of the key value can be required for exact minimap sizing or for resetting minimap position (by deleting MiniMap keys) | ||||||
x32: (x32)\Map\Minimap x64: (x64)\Map\Minimap | ShowOnMouseMove | 0, 1 | 0 | 1.0.0 and later | Sets how the minimap is displayed: 0 – using the Minimap item in the Map feature menu 1 – pointing the mouse cursor to the top left corner of the Map | ||||||
x32: (x32)\Map\ x64: (x64)\Map\ | EventFontHeight | Integer | -8 | 1.0.0 and later | Specifies the font size for displaying information about the latest event in the feature menu of the object on the map | ||||||
x32: (x32)\Map\ x64: (x64)\Map\ | InscribeEditor | 0, 1 | 1 | 1.0.0 and later | The key enables the automatic "Fit the window"checkbox activation for all layers in the Map editor window if this checkbox was previously set for any layer. 0 – the layer will be fit into the Map editor window only if the "Fit the window" checkbox was previously set for this layer 1 – any layer will be fit into the Map editor window, if the "Fit the window" checkbox was previously set for any layer | ||||||
x32: (x32)\Map\ x64: (x64)\Map\ | HideAnalogName | 0, 1 | 0 | 1.0.0 and later | The key hides the "Value =" in the value of the objects on the Map for which the Text type of display is selected. 0 – objects' text values are displayed on the Map with the "Value = 1 – objects' text values are displayed on the Map without the "Value = | ||||||
x32: (x32)\Map\ x64: (x64)\Map\ | TouchScreen | 0, 1 | 0 | 1.0.0 and later | The key enables opening of the functional menu of the object on the Map by left double clicking the icon. 0 – left double-clicking the icon of an object on the Map does not open the functional menu 1 – left double-clicking the icon of an object on the Map opens a functional menu | ||||||
x32: (x32)\Map\ x64: (x64)\Map\ | MapBlinkUpdateTimeoutMS | >0 | 350 | 1.0.0 and later | Specifies the period in milliseconds to update the Map. The Map update period determines the flashing period of the icons. At the default value (350 ms), the flashing period of the icons is 700 ms. Reduce the key value, for example, in cases where the object state changes faster than once every 700 ms and icons are not updated when blinking. Increase the key value to reduce the load on the Map module | ||||||
x32: (x32)\Map\ x64: (x64)\Map\ | Sort_by_id | 0, 1 | 0 | 1.0.0 and later | The key alters object sorting in the Layer drop-down list while operating the object list on the Map (see Monitoring the object status using the Objects list). 0 – sort by name (default) 1 – sort by object ID | ||||||
x32: (x32)\Map\ x64: (x64)\Map\ | DisableBlinkLink | 0, 1 | 0 | 1.0.0 and later | The key disables blinking of the layers link icon on the map in case of alarm. 0 – blinking of the icon is enabled 1 – blinking of the icon is disabled | ||||||
x32: (x32)\Map\ x64: (x64)\Map\ | NoInheritAlarmAnotherCard | 0, 1 | 0 | 1.0.0 and later | The key disables blinking of the related layers on the map in case of alarm. 0 – both the layer with the alarm and the layers related to it blink 1 – only the layer with the alarm blinks | ||||||
x32: (x32)\Map\x64: (x64)\Map\ | AlarmLinkSearchDepthKey | -1, 0, >0 | -1 | 1.0.1 and later | The key specifies the search depth for alarms across map layers. -1—search across layers is not limited. 0—related layers are not taken into account during search, that is, in case of alarm, only the layer on which the alarm occurred will blink (the behavior is similar to the NoInheritAlarmAnotherCard=1 key, which was used before version 1.0.1 and is described above). >0—indicates the number of layers through which the search will be performed. For example, the Map has 6 interconnected layers and the alarm appeared on the 3rd layer. If the key value=1, the alarm will blink on layer 3, as well as on layers 2 and 4. The key works when the Search alarmed links recursively checkbox is set and is similar to the Search depth parameter in the interface, see Configuring the mechanism for searching and processing alarm signals on multilayer maps | x32: (x32)\Map\ x64: (x64)\Map\ | DrowArrowSearchDepth | >=0 | 5 | 1.0.0 and later | The key sets the depth of making a track between layers when using the DRAW_ARROW command. 0—the depth of searching for connections to make a track between layers isn’t limited >0—the number of layers that will be used to find connections to make a track. For example, if there are five map layers and there are alarms on the 1st and the 5th layer, then with DrowArrowSearchDepth=5, the track will be made from the 1st to the 5th layer. With DrowArrowSearchDepth=4, the track won’t be made as there isn’t enough search depth |
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