Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

  1. 3D mode—Map and layout are available.
  2. 2D mode—Only map is available.
  3. Immersion mode—Video on top of the map.

...

The map can either have one layer or have several floors (see Floors).

Anchor
edit
edit
Map edit mode

...

  1. Go to the map edit mode.
  2. Click the Open layout control menu button in the upper left corner of the panel.
    1. If the map isn't added to the layout, select Add new map.
    2. Or:
      1. Select Edit layout/map.
      2. Click the Map button in the lower right corner of the panel.
      3. Click the Add new map button in the lower left corner of the panel.
    3. Or:
      1. Select Edit layout/map.
      2. Click the Map button in the lower right corner of the panel.
      3. Right-click the map.
      4. In the menu that opens, select Add new map.
  3. In the window that opens, specify the map settings listed in the
    Anchor
    table
    table
    .
    SettingValueDescription
    New Map
    Name
    Enter the name of the map
    TypeSelect a data source from the drop-down list. Available types are specified in the domain options (see Map providers)

    Bitmap or vector image
    • Bitmap image consists of a grid of pixels, each of which has a specific color.
    • Vector image is based on mathematical formulas and consists of lines, curves, and shapes that are defined using coordinates
    Google Map

    There are three types of Google maps available:

    • Google Hybrid
    • Google Maps
    • Google Satellite
    OpenStreetMapProvides free access to cartographic data
    Address

    The setting is available only when you select the following values in the Type setting:

    • Google Map
    • OpenStreetMap

    Enter the address, postal code, or geographic coordinates of the required area on the map and click the Image Modified button. You can zoom using the zoom slider or the mouse wheel and navigate the map using the standard navigation method

    Image

    Click the Image Modified button and select the required file that will be used as a graphic plan of the protected facility. If you don't select any file, a map with a white background will be created.

    Setting requirements:

    1. The setting is available only when you select Bitmap or vector image in the Type setting.
    2. Supported formats:
      1. Bitmap image: PNG, JPG, JPEG, JPE, GIF, BMP.
      2. Vector image: SVG.
    3. The file size must not exceed 4 MB.
    4. The maximum image size is 4 million pixels (the number of pixels in a 2000x2000 resolution). The map isn't created if you select a file larger than the permitted size
    Share mapSelect who has access to the map

    Any userThe map is available to all users
    Not sharedThe map is only available to the current user
    RolesThe map is available only to those roles that are selected in the Roles setting
    Roles

    Image Modified

    By default, the checkbox is clear, and roles are unavailable. To set the checkbox for the required role, select Roles in the Share map setting. You can create roles on the Users tab (see Role)

    Image Modified

  4. Click the Apply button. To cancel actions, click the Cancel button.
  5. Click the Save button. To cancel actions, click the Cancel button.

...

  1. Select a layout that you want to bind to a map on the layout panel or create a new layout (see Configuration of layouts).
  2. Go to the map edit mode.
  3. Click the Map button in the lower right corner of the panel.
  4. Select the created map or create a new map (see Switch between mapsAdd a map)
  5. Click the Save button. To cancel actions, click the Cancel button.

The map is bound to the layout . If you save the layout with the map open in 2D mode, then when you go to this layout, the map will always open in this mode .

Anchor
Changethemapname
Changethemapname
Change the map name

To change the map name:

  1. Go to the map edit mode.
  2. Left-click the corresponding tab in the lower left corner of the screen and enter a new name for the map.
  3. Click the mouse anywhere on the screen.
  4. Click the Save button. To cancel actions, click the Cancel button.

The map name is changed.

Anchor
Changethetypeorimageofthemap
Changethetypeorimageofthemap
Change the type or image of the map

To change the type or image of the map:

...

After the map is zoomed in, you can move the map with the mouse (by pressing and holding the left mouse button) in any direction.

Anchor
switchbetweenmaps
switchbetweenmaps
Switch between maps

In any mode, you can switch between maps created in the system. There are two ways to switch between them:

  1. On the map panel in the lower left corner of the screen.

    If you created many maps, not all tabs can fit on the panel. Click the List of all maps button and select the required map in the window that opens.
  2. Left-click a transition icon on the map if a transition was created (see Add transitions to another map). The caption of the icon indicates the name of the map to which the transition occurs: .

...

  1. Go to the map edit mode.
  2. Right-click anywhere on the map and select Delete map. Or click the Delete map button next to the map name.
  3. Click the Save button. To cancel actions, click the Cancel button.

The map is deleted.

Anchor
addobjectstothemap
addobjectstothemap
Add objects to the map

You can add the following types of objects to the map:

...

Note
titleAttention!
  • If the values of the Longitude and Latitude settings are 0, the Azimuth value isn't taken into account when you add the camera to the map.
  • Azimuth is measured in degrees from north clockwise, where:
    • 0 degrees indicates the field of view is facing north (up).
    • 90 degrees indicates east (right).
  • If the camera has an embedded GPS tracker, the camera location on the map changes automatically based on the received data (see Configuration of cameras with an embedded GPS tracker).
  • If you change the settings of the camera's coordinates, you must delete the camera from the map and re-add it for the new coordinates to take effect.

...

ACFA devices are added to the map.

Anchor
addtransitions
addtransitions
Add transitions to another map

You can add a transition to another map in one of the following ways:

...

The selected cameras are displayed on a dynamic layout that is removed when you switch to another layout (see Configuration of layouts).

Anchor
deleteobjectsfromthemap
deleteobjectsfromthemap
Delete objects from the map

To delete objects from the map:

...

The icon size is changed.

Anchor
configurationofcamerasonthemap
configurationofcamerasonthemap
Configuration of cameras on the map

Configuration of a camera in a standard map view mode

...

The configuration of a camera in a standard map view mode is complete.

Anchor
immersionmode
immersionmode
Immersion mode

Immersion mode is used to combine align a video from a camera with a map. In immersion mode, the video from the selected camera is displayed over the map.

  • If you created

    transitions

    connection points between a video and a map (see Configuration of a camera in immersion mode), a camera angle is selected so that the objects observed in the video and the map coincide.

  • If you don't create transitionsconnection points, the map is displayed in such a way that the video is located within the camera's field of view specified on the map. The field of view is directed upward.

...

Info
titleNote
  • After you exit immersion mode, the camera on the layout is displayed in live mode.
  • Actions 2 and 3 aren't applicable if the fisheye camera is in immersion mode with the following settings (see Fisheye cameras in the Immersion mode):
    • Yes is selected in the Activate setting.
    • Ceiling is selected in the Camera position setting.

Anchor
configurationofacamerainimmersionmode
configurationofacamerainimmersionmode
Configuration of a camera in immersion mode

To align a video from a camera with a map, connection points are used. They connect identical objects in the video and on the map.

To configure video in immersion mode:

  1. Go to the map edit mode.
  2. Go to immersion mode.
  3. Left-click the video image to add connection points. You must add at least six connection points. To delete a connection point, hover the cursor over it and click the Image Added button. The calibration is recalculated if you delete a point. After you add all connection points, you can adjust their positions by dragging them with the left mouse button pressed. To reset all connection points, click the Cancel changes Image Added button.
    Note
    titleAttention!

    When you set a point on the video, the following rules must be met:

    • All connection points must lie on the same horizontal plane. We recommend placing the points on the floor or on the ground.
    • We don't recommend placing three points in a straight line.
    • The points must demonstrate the perspective of the plane.
    • When you set the sixth point, it is possible that the second connection point cannot be placed in certain locations. This happens because the system cannot determine the correct viewing angle to display the video and the map with the set connection points. Most likely, you set the connection points incorrectly.
  4. If calibration is available, the Apply calibration Image Added button appears after you add a sixth point (or more), allowing you to calibrate the connection points on the map.
    Image Added
    Image Added
  5. Click the Save Image Added button. To cancel actions, click the Cancel Image Added button.
    Note
    titleAttention!

    The specified connection points are reset if you perform any of the following actions before you save the changes and exit:

    • If you change the place of the camera's icon on the map.
    • If you change the angle of the display area on the map.
    • If you change the camera's field of view on the map.

    After you update from previous versions to Axxon One 3.0/3.1 or higher, the connection points used to link the camera to the map are reset. You must set the connection points again.

Configuration of a camera in immersion mode is complete.

Anchor
GPStracker
GPStracker
Configuration of cameras with an embedded GPS tracker

Some devices have an embedded GPS tracker that sends the current coordinates of the device to Axxon One. This feature is used for cameras installed on mobile objects—such as ambulances or public transport—enabling their position on the map to update automatically.

To configure this feature:

  1. Create an embedded GPS tracker (see Configuration of detectors and their sub-detectors).
    Image Added
  2. Create a map (see Add a map).
  3. Add cameras to the map (seeAdd cameras to the map).

Configuration of cameras with an embedded GPS tracker is complete.

Anchor
floors
floors
Floors

Floors are used to organize multi-level objects on the map and allow you to combine floor plans from different levels of a building into a single map.

Add a floor

You can add a floor in two ways:

  1. Add a new floor to the map:
    1. Go to the map edit mode.
    2. Select a map to which you want to add a floor.
    3. Right-click and select Add floor to map.
    4. Configure the settings listed in the table.
    5. Click the Apply Image Added button. To cancel actions, click the Cancel Image Added button.
      If necessary, repeat the steps, adding a new floor to the last created floor.
      A floor is added.
      Image Added
  2. Add a map as a floor:
    Note
    titleAttention!

    When you add floors, note the following:

    • You can add a map as a floor only if the map doesn't have any lower-level floors of its own. In other words, the map that you want to add must not contain nested floors.
    • You can add a floor to a map only if that map isn't a floor of another map—meaning it must not have a parent floor.
    • If both maps are already part of different floor hierarchies, those hierarchies cannot be merged. Only a map that is not linked to another hierarchy can be added as a floor.
    • If any of the listed conditions isn't met, the Add as child map option doesn't appear in the context menu.
    • Maps that you can get from map providers cannot be used as floors or included in a floor hierarchy.

    1. Go to the map edit mode.
    2. Select a map you want to add as a floor.
    3. Right-click and select Add as child map.
    4. Select the map to which you want to add a map as a floor.
    5. Click the Apply Image Added button. To cancel actions, click the Cancel Image Added button.
      A map is added as a floor.
      Image Added

Adjust floor placement

To adjust floor placement:

  1. Go to the map edit mode.
  2. Select the required floor, left-click its image, and drag it to the required place. Both the selected floor and its child floors will move.
  3. To rotate or resize the floor image, click the Rotate/Resize Image Added button and, while holding it down, rotate or resize the image.
  4. Click the Save Image Added button. To cancel actions, click the Cancel Image Added button.

The floor placement is adjusted.

Edit a floor

When you add a floor, each new floor is added as a separate map. To edit a floor, you need to go to the tab containing its map.

Image Added

The floor edit functions are similar to the map edit functions:

  1. Add objects to the floor (see Add objects to the map).
  2. Configuration of the display of the added cameras (see Configuration of cameras on the map).
  3. Delete objects from the floor (see Delete objects from the map).
  4. Change the type or image (see Change the type or image of the map).
  5. Change the floor name (see Change the map name).

Delete a floor

To delete a floor:

  1. Go to the map edit mode.
  2. Click the Image Added button on the tab corresponding to the floor you want to delete. Or right-click the floor image and select Delete map.

A floor is deleted.

Anchor
Searchonthemap
Searchonthemap
Search on the map

On the maps from map providers (see Map providers), you can search for any geographic objects (see Search on the map by a keyword). You can also search on the map when you add a map to a layout (see Add a map). To do this:

  1. Enter the name of the geographic object in the search bar.
  2. Select the required option from the drop-down list.
    Image Added

The search on the map is complete. As a result, a marker indicating the requested geographic object appears on the map.

Image Added

Anchor
keyword
keyword
Search on the map by a keyword

A keyword allows you to limit the search area for objects and addresses on the map (see Search on the map). By default, the value of the Address setting is used (see Add a map). If you specify a country, city, street, or other geographic object as the keyword, the search is performed only within the designated area.

To change the keyword:

  1. Go to the map edit mode.
  2. Click the Image Added button on the lower panel.
  3. Enter the necessary keywords in the window that opens.
  4. Click the Apply Image Added button. To cancel actions, click the Cancel Image Added button.
  5. Click the Save Image Added button. To cancel actions, click the Cancel Image Added button.

A new keyword is set.