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The PLAYER object corresponds to the Audio Playerplayer system object.
Operator format to characterize actions with audio player is following:
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List of commands and parameters for the the PLAYER object is presented in the table.
Command |
—command description | Parameters | Description |
"PLAY_WAV" |
—plays back the audio file |
file<> |
Audio file with full path to it.
Full path to the audio file in the .wav format (with the name of the file being played back. For example: C:\Program Files (x86)\Intellect\Wav\cam_alarm_1.wav) | ||
from_macro<ID> | Response flag of the audio file being played back. The response is sent from the macro (specifying the ID of the existing macro, ID > 0). Note. The parameter isn't mandatory if the voice notification channel is configured in the Audio player object interface (see Setting up the voice notification using Audio player object) | |
"SETUP"—sets the audio player parameters | board<> | Sound unit of the archive player |
flags<> | Flags |
h<> | Height of settings dialog ( |
0–100) |
name<> | Object name |
voice<> | Sound notification |
voice_board<> | Sound unit of notification |
w<> | Width of settings dialog ( |
0–100) |
x<> | Left top corner of settings dialog ( |
0–100) |
y<> | Left top corner of settings dialog ( |
0–100) | ||
"STOP_WAV"—stops audio file playback | - | - |
Properties of the PLAYER object are given in the following table.
Properties of the PLAYER object | Description of properties |
ID<> | Object ID |
PARENT_ID<> | Parent object ID |
Examples of using events and reactions of the PLAYER object:
Play audio file which address is «C:\ Program Files\Intellect\Wav\cam_alarm_1.wav» while enabling flag of audio player operation.
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