Page History
The following Axxon NextOne x64 detection tools grouped by tabs are available for selection.
The Base tab
Name | Description |
---|
Motion Detection (CPU |
) | Base motion detection tool |
when using the СPU resources. Changing the frame rate in the settings of the detection tool |
( |
the Frames processed per second parameter) |
does not significantly affect the load | |
Motion Detection (GPU |
) | Base motion detection tool when using the GPU resources |
. In this case, the GPU decoder operation mode was used. Changing the frame rate in the settings of the detection tool |
( |
the Frames processed per second parameter) |
1 NVidia Quadro RTX 4000 card, regardless of the codec (H.264, H.265), processes up to 238 channels of 640x360 video with 25 fps; in case of 1920x1080 video with 25 fps, the number of channels depends on the codec: up to 55 channels for H.264, and up to 90 channels for H.265. For details, see GPU performance for Axxon Next detection tools
Multiple NVidia Quadro RTX 4000 cards can be used on the server.
Motion Detection (key frames)
Base motion detection tool with the Decode key frames option enabled
does not significantly affect the load. The models and the number of GPUs are selected separately using the information in GPU performance for Axxon One detection tools | ||
Service Detection (CPU, key frames) | Service detection tools with decoding by key frames when using the СPU resources:
|
Service detection tools:
The platform is calculated for one service detection tool (any of the listed) |
. The results are given |
for decoding by key frames if the GOP=25 (every 25th frame is the key frame). The detection tool is applicable only for H.264, H.265 codecs | ||
Detection embedded in camera (CPU) | Embedded detection tools (built-in analytics) in camera when using the СPU resources |
The Tracker tab
Name | Description |
---|
Tracker VMDA (CPU) | Scene analytics detection |
tools (VMDA) based on object tracker when using the СPU resources. The results are given for the object tracker with |
one active |
Motion In Area detection sub-tool | |
AI tracker |
with a neural filter ( |
CPU) | Scene analytics detection |
tools (VMDA) based on object tracker |
using a neural filter and |
For each track, one image per second is sent to neural network for classification.
The NVIDIA GeForce GT 730 graphics card is capable of processing up to 701 classifications2 per second.
The NVIDIA GeForce GTX 1070 graphics card is capable of processing up to 2203 classifications per second.
The Intel Neural Compute Stick 1 (movidius I) is capable of processing up to 58 classifications per second4.
The Intel Neural Compute Stick 2 (movidius II) is capable of processing up to 200 classifications per second4.
- Several video cards can be used in one system.
- For example, if you need to track 9 persons per second on 10 cameras, then a GeForce GTX 1070 or similar video card is suitable.
- Up to two Intel Neural Compute Stick can be used in one system.
CPU resources. The results are given for the object tracker with a neural filter and with one active Motion In Area detection sub-tool | ||
AI tracker with a neural filter (GPU) | Scene analytics detection tools (VMDA) based on object tracker using a neural filter and GPU resources. In this case, the CPU decoder operation mode was used. The results are given for the object tracker with a neural filter with one active Motion In Area detection sub-tool. The models and the number of GPUs are selected separately using the information in GPU performance for Axxon One detection tools | |
Neurotracker (CPU, 6 FPS |
) | Scene analytics detection tools |
based on neurotracker using CPU resources and resource-intensive neural networks to detect people or vehicles. You can select the type of recognition object for the detection tool: Person, Person (top-down view), Vehicle. Relative accuracy: medium. Relative resource intensity: low. These neural networks are embedded in the product and can be trained on demand to detect different objects. The frame rate specified during |
the Neurotracker |
object configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher. The results are given for |
neurotracker with one active Motion In Area detection sub-tool | |
Neurotracker (GPU, 6 FPS |
) | Scene analytics detection tools |
based on neurotracker using GPU resources and resource-intensive neural networks to detect people or vehicles. The GPU decoder operation mode was used. You can select the type of recognition object for the detection tool: Person, Person (top-down view), Vehicle. Relative accuracy: medium. Relative resource intensity: low. These neural networks are embedded in the product and can be trained on demand to detect different objects. The frame rate specified during |
the Neurotracker |
object configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher. |
1 Mustang-V100-MX8 (Intel HDDL) card processes up to 60 video channels regardless of video resolution.
Multiple Mustang-V100-MX8 (Intel HDDL) cards can be used on the server.
The results are given for |
neurotracker with one active Motion In Area detection sub-tool | ||
Neurotracker (CPU, 6 FPS)—Person and Vehicle | Scene analytics detection tools |
based on neurotracker using CPU resources and high-precision neural network to detect people and (or) vehicles. You can select the type of recognition object and accuracy for the detection tool:
These neural networks are embedded in the product and can be trained on demand to detect different objects. The frame rate specified during |
the Neurotracker |
object configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher |
. |
Multiple NVidia Quadro RTX 4000 cards can be used on the server.
The results are given for |
The results are given for a neural tracker with 1 active sub detection tool Motion in area
neurotracker with one active Line Crossing detection sub-tool | |
Neurotracker (GPU, 6 FPS)—Person and Vehicle |
Scene analytics detection tools |
based on neurotracker using GPU resources and high-precision neural network to detect people and (or) vehicles. In this case, the GPU decoder operation mode was used. You can select the type of recognition object and accuracy for the detection tool:
These neural networks are embedded in the product and can be trained on demand to detect different objects. The frame rate specified during the Neurotracker |
object configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher. |
1 NVidia Quadro RTX 4000 card, regardless of the codec (H.264, H.265), processes up to 61 channels of 640x360 video with 25 fps; in case of 1920x1080 video with 25 fps, the number of channels depends on the codec: up to 52 channels for H.264, and up to 61 channels for H.265. For details, see GPU performance for Axxon Next detection tools
Multiple NVidia Quadro RTX 4000 cards can be used on the server.
The results are given for |
neurotracker with one active Line Crossing detection sub-tool |
LPR&Traffic tab
Name | Description |
---|
License plate recognition VT (CPU) | License plate recognition VT detection tool when using the СPU resources | |
License plate recognition RR (CPU) | License plate recognition RR detection tool when using the СPU resources | |
License plate recognition RR (GPU) | License plate recognition RR detection tool when using the GPU resources | |
Vehicle make and model recognition RR (CPU) | Detection tool recognizes makes, models, type, color and running lights of RR vehicles when using СPU resources | |
Vehicle make and model recognition RR (GPU) | Detection tool recognizes makes, models, type, color and running lights of RR vehicles when using СPU resources | |
License plate, make and model recognition RR (CPU) | License plate recognition RR with enabled Make and model recognition (MMR) detection tool when using СPU resources | |
License plate, make and model recognition RR (GPU |
) | License plate recognition |
RR with enabled Make and model recognition (MMR) detection tool |
when using GPU resources | ||
License plate recognition IV (CPU) | License plate recognition IV detection tool when using СPU resources | |
License plate recognition IV (GPU) | License plate recognition IV detection tool when using GPU resources |
The Face tab
Name | Description |
---|
Facial recognition (CPU) | Face detection tool when using СPU resources | |
Facial recognition VA (GPU) | Face detection tool |
when using GPU resources. The GPU decoder operation mode was used |
The Fire&Smoke tab
Name | Description |
---|
Fire detection tool (CPU, 0. |
1 FPS) Smoke detection tool (CPU, 0. |
1 FPS) | Fire and smoke detection tools based on neural |
network using CPU resources. The frame rate specified during the detection tool configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher |
The Behavior analytics tab
1 – The results are given for the Core i5-3570 (3400 MHz) CPU and may vary depending on the CPU installed. For example, the Xeon Gold 6140 (2300 MHz) CPU allows 95 classifications2 per second.
2 – 1 classification per second is 1 object detected on video. For example, if average of 9 moving objects are simultaneously present on video from one camera, and there are 5 cameras in the system, then you need to use a video card allowing 45 classifications per second.
3 – The results are given for the Core i7-8700 (3200 MHz) CPU and may vary depending on the CPU installed.
4 – The results are given for the Core i7-3770 (3400 MHz) CPU and may vary depending on the CPU installed.
...
Name | Description |
---|
Visitors counter (CPU) | Visitors counter when using CPU resources. The results are given when frame rate in the settings of the detection tool (the Frames processed per second parameter) is 25 | |
Heat map (CPU) | Heat map based on object tracker when using СPU resources | |
Queue detection (CPU) | Queue detection tool when using СPU resources | |
Pose detection (CPU, |
3 FPS) | Pose detection tools based on neural |
network using CPU resources. The frame rate specified during the detection tool configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher. The number of specific pose detection tools created |
in the configuration for the |
Pose detection parent object does not affect the calculation results (except for the Close-standing people |
detection |
) |
Pose detection ( |
GPU, |
3 FPS) | Pose detection tools based on neural |
network using resources of computer vision processor (GPU). In this case, the GPU decoder operation mode was used. The frame rate specified during the detection tool configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher. The number of specific pose detection tools created |
in the configuration for the Pose detection parent object does not affect the calculation results (except for the Close-standing people |
detection |
). |
1 Mustang-V100-MX8 (Intel HDDL) card processes up to 28 channels regardless of video resolution
The models and the number of GPUs are selected separately using the information in GPU performance for Axxon One detection tools. The results are given for |
standard neural network |
capable of detecting an object sized of at least 5% of the frame width/height. The results can differ for neural network capable of detecting smaller objects (since more resources are required) | |
Equipment detection (CPU, |
1 FPS) | Personal protection equipment (PPE) detection tools based on neural |
network using CPU resources. The frame rate specified during the detection tool configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher. The results are given for a detection tool with |
five classification |
networks operating simultaneously when determining equipment on each body part (head, torso, hands, legs, feet) in a gateway: at the entrance to the area in which the equipment is required, an employee lingers for 5-10 seconds during which the detection tool determines the presence of the necessary equipment |
Equipment detection ( |
GPU, |
1 FPS) | Personal protection equipment (PPE) detection tools based on neural |
network using resources of computer vision processor (GPU). In this case, the GPU decoder operation mode was used. The frame rate specified during the detection tool configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher. The results are given for a detection tool with |
five classification |
networks operating simultaneously when determining equipment on each body part (head, torso, hands, legs, feet) in a gateway: at the entrance to the area in which the equipment is required, an employee lingers for 5-10 seconds during which the detection tool determines the presence of the necessary equipment. |
1 Mustang-V100-MX8 (Intel HDDL) card processes up to 40 channels regardless of video resolution.
The models and the number of GPUs are selected separately using the information in GPU performance for Axxon One detection tools |
. |
...
title | Note |
---|
GPU, both segmenting neural network and classification neural networks are processed on it |