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  1. 3D mode—Map and layout are available.
  2. 2D mode—Only map is available.
  3. Immersion mode—Video on top of the map.

The map contains icons of cameras, inputs, outputs, macros, and ACFA devices. The field of view and the area with live video are displayed for each camera.

Image Modified

The map can either have one layer or have several floors (see Floors).

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Map edit mode

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  1. Select the required layout on the layout panel (see Configuration of layouts).
  2. Click the Open layout control menu Image Modified button in the upper left corner of the panel.
  3. Select Edit layout/map.

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  1. Go to the map edit mode.
  2. Click the Open layout control menu Image Modified button in the upper left corner of the panel.
    1. If the map isn't added to the layout, select Add new map.
    2. Or:
      1. Select Edit layout/map.
      2. Click the Map Image Modified button in the lower right corner of the panel.
      3. Click the Add new map button in the lower left corner of the panel.
    3. Or:
      1. Select Edit layout/map.
      2. Click the Map button in the lower right corner of the panel.
      3. Right-click the map.
      4. In the menu that opens, select Add new map.
  3. Anchor
    table
    table
    In the window that opens, specify the map settings listed in the table.
    SettingValueDescription
    New Map
    Name
    Enter the name of the map
    TypeSelect a data source from the drop-down list. Available types are specified in the domain options (see Map providers)

    Bitmap or vector image
    • Bitmap image consists of a grid of pixels, each of which has a specific color.
    • Vector image is based on mathematical formulas and consists of lines, curves, and shapes that are defined using coordinates
    Google Map

    There are three types of Google maps available:

    • Google Hybrid
    • Google Maps
    • Google Satellite
    OpenStreetMapProvides free access to cartographic data
    Address

    The setting is available only when you select the following values in the Type setting:

    • Google Map
    • OpenStreetMap

    Enter the address, postal code, or geographic coordinates of the required area on the map and click the Image Modified button. You can zoom using the zoom slider or the mouse wheel and navigate the map using the standard navigation method

    Image

    Click the Image Modified button and select the required file that will be used as a graphic plan of the protected facility. If you don't select any file, a map with a white background will be created.

    Setting requirements:

    1. The setting is available only when you select Bitmap or vector image in the Type setting.
    2. Supported formats:
      1. Bitmap image: PNG, JPG, JPEG, JPE, GIF, BMP.
      2. Vector image: SVG.
    3. The file size must not exceed 4 MB.
    4. The maximum image size is 4 million pixels (the number of pixels in a 2000x2000 resolution). The map isn't created if you select a file larger than the permitted size
    Share mapSelect who has access to the map

    Any userThe map is available to all users
    Not sharedThe map is only available to the current user
    RolesThe map is available only to those roles that are selected in the Roles setting
    Roles

    Image Modified

    By default, the checkbox is clear, and roles are unavailable. To set the checkbox for the required role, select Roles in the Share map setting. You can create roles on the Users tab (see Role)

    Image Modified

  4. Click the Apply button. To cancel actions, click the Cancel button.
  5. Click the Save button. To cancel actions, click the Cancel button.

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  1. Select a layout that you want to bind to a map on the layout panel or create a new layout (see Configuration of layouts).
  2. Go to the map edit mode.
  3. Click the Map button in the lower right corner of the panel.
  4. Select the created map or create a new map (see Switch between mapsAdd a map)
  5. Click the Save button. To cancel actions, click the Cancel button.

The map is bound to the layout Image Modified. If you save the layout with the map open in 2D mode, then when you go to this layout, the map will always open in this mode Image Modified.

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Changethemapname
Changethemapname
Change the map name

To change the map name:

  1. Go to the map edit mode.
  2. Left-click the corresponding tab in the lower left corner of the screen and enter a new name for the map.
  3. Click the mouse anywhere on the screen.
  4. Click the Save button. To cancel actions, click the Cancel button.

The map name is changed.

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Changethetypeorimageofthemap
Changethetypeorimageofthemap
Change the type or image of the map

To change the type or image of the map:

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  1. Go to the map edit mode.
  2. Select a tab and drag it to the required position.
    Image Modified
  3. Click the Save button. To cancel actions, click the Cancel button.

The order of the map tabs is changed.

Info
titleNote

When you open a layout that was shared by another user, at first the maps are displayed in the order specified by the current user. The remaining maps are displayed in the order specified by their owners.

Change the tilt of the map surface

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After the map is zoomed in, you can move the map with the mouse (by pressing and holding the left mouse button) in any direction.

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Switch between maps

In any mode, you can switch between maps created in the system. There are two ways to switch between them:

  1. On the map panel in the lower left corner of the screen.

    If you created many maps, not all tabs can fit on the panel. Click the List of all maps button and select the required map in the window that opens.
  2. Left-click a transition icon on the map if a transition was created (see Add transitions to another map). The caption of the icon indicates the name of the map to which the transition occurs: Image Modified.

Show and hide the map

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  1. Go to the map edit mode.
  2. Right-click anywhere on the map and select Delete map. Or click the Delete map Image Modified button next to the map name.
  3. Click the Save button. To cancel actions, click the Cancel button.

The map is deleted.

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addobjectstothemap
addobjectstothemap
Add objects to the map

You can add the following types of objects to the map:

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  1. You can add a camera from a surveillance window:
    1. Go to the map edit mode.
    2. Click the Click to show context menu button in the surveillance window.
    3. Select Add new map in the menu.
  2. You can add a camera from the objects panel by dragging:
    1. Go to the map edit mode. To delete a camera from the map, click the Image Modified button.
    2. Click the Objects panel Image Modified button (see Object panel).
    3. Drag the camera to the map. To delete a camera from the map, click the Image Modified button.
  3. You can add a camera via the context menu of the objects panel:
    1. Go to the map edit mode.
    2. Click the Objects panel Image Modified button (see Object panel).
    3. Right-click the required camera and select Add to map. To add all cameras in a group/server/domain, right-click the name and select Add to map. To delete a camera or cameras in a group/server/domain from the map, click the Image Modified button.

A camera or cameras in a group/server/domain are added to the map. If a camera has Latitude, Longitude, and Azimuth specified (see Camera), the camera icon is automatically positioned on the map according to the specified coordinates. If coordinates are not specified, the camera icon is automatically added to the center of the visible map area.

Note
titleAttention!
  • If the values of the Longitude and Latitude settings are 0, the Azimuth value isn't taken into account when you add the camera to the map.
  • Azimuth is measured in degrees from north clockwise, where:
    • 0 degrees indicates the field of view is facing north (up).
    • 90 degrees indicates east (right).
  • If the camera has an embedded GPS tracker, the camera location on the map changes automatically based on the received data (see Configuration of cameras with an embedded GPS tracker).
  • If you change the settings of the camera's coordinates, you must delete the camera from the map and re-add it for the new coordinates to take effect.

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  1. Go to the map edit mode.
  2. Click the Objects panel Image Modified button (see Object panel).
  3. Drag the required output to the map. To delete an output from the map, click the Image Modified button.

An output is added to the map. Possible states of outputs and their icons:

IconState

Image Modified

Output is activated (closed)

Image Modified

Output is in a normal state (open)
Info
titleNote

When the state of an output is changed with a macro, the output icon on the map doesn't change (see Programming).

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Menu commandState
Output off

Image Modified

Output on

Image Modified

Info
titleNote

You cannot switch the state of an output from the map if macros with the corresponding action are present in the system (see Switch on/off output).

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  1. Go to the map edit mode.
  2. Click the Objects panel Image Modified button (see Object panel).
  3. Drag the required input to the map. To delete an input from the map, click the Image Modified button.

An input is added to the map. Possible states of rinputs and their icons:

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For the Tibbo board inputs (see Setting Set up Tibbo relayinput/loop output boards), the map also displays temperature and humidity values.

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The appearance of the input icon depends on the camera to which it belongs.

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  1. Go to the map edit mode.
  2. Click the Objects panel Image Modified button (see Object panel).
  3. Click the Programming button in the lower left corner of the screen.
  4. Drag the required macro to the map. To delete a macro from the map, click the Image Modified button.

By default, the start button is displayed on the map for the Event rules macro. The enable/disable checkbox is displayed on the map for the Cycle rules macro (see Configuration of macros). To hide macros, clear the Show buttons checkbox. In this case, macros are only available via the context menu.

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  1. Go to the map edit mode.
  2. Click the Objects panel Image Modified button (see Object panel).
  3. Click the ACFA devices button in the lower left corner of the screen.
  4. Drag the ACFA device to the map. You can add one ACFA device to the map only once. To delete an ACFA device from the map, click the Image Modified button.

You can add an ACFA device to the map as:

Display typeVisual exampleDescription
Default (ACFA device icon)

By default, the icon is displayed on the map for all ACFA devices. The icon is displayed together with other display types (Area, Line). To hide the icon on the map, clear the Default checkbox.

Some ACFA devices can display multiple icon options (for example, Managing the access point of the Server "Sigur" integration module)

Area

Image RemovedImage Added

For some ACFA devices, area display is available. You can configure the area as a polygon. To display the area on the map, set the Area checkbox
Line

Image RemovedImage Added

For some ACFA devices, line display is available. You can configure the line as a polyline. To display the line on the map, set the Line checkbox

ACFA devices are added to the map.

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Add transitions to another map

You can add a transition to another map in one of the following ways:

  1. By dragging:
    1. Go to the map edit mode.
    2. Using your mouse, select the tab of the map to which you want to create a transition and drag the transition icon Image Modified to the required place on the map. To delete a transition from the map, click the Image Modified button.
  2. Using the context menu of the map:
    1. Go to the map edit mode.
    2. Right-click anywhere on the map.
    3. Select Add transition to map.
    4. Select a map created in the system to which you want to create a transition. To delete a transition from the map, click the Image Modified button.

A transition to another map is added. 

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The selected cameras are displayed on a dynamic layout that is removed when you switch to another layout (see Configuration of layouts).

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deleteobjectsfromthemap
Delete objects from the map

To delete objects from the map:

  1. Select the layout from which you want to delete the object (see Configuration of layouts).
  2. Go to the map edit mode.
  3. Click the Delete from map Image Modified button next to the object. Or right-click the icon of an object and select Remove from map.

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You can change some settings of the map in view mode using the controls in the lower right corner of the screen.

Image Modified 

ButtonFunction

Image Modified / Image Modified

Enable/disable the display of unavailable devices

Image Modified / Image Modified

Enable/disable the top view

Image Modified

Go to the layout with a camera

Go to immersion mode

Image Modified / Image Modified

Enable/disable 3D display of icons

Image Modified / Image Modified

Enable/disable the display of device names and IDs on the map

Image Modified /

Enable/disable the vibration of the camera icon when an alarm occurs

Change the transparency of the video image. At the far left position of the slider, the video image isn't visible on the map; at the far right position, the video image isn't transparent

Change the icon size

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The icon size is changed.

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configurationofcamerasonthemap
Configuration of cameras on the map

Configuration of a camera in a standard map view mode

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  1. Move the camera icon on the map to a place corresponding to the actual location of the device in the protected territory.
  2. Move the camera's field of view to the required direction using the button.
  3. Use the anchor points to change the camera's field of view on the map according to the actual situation in the protected territory.
  4. Right-click the camera's field of view to display it.
  5. In the menu that opens, select Show video.
    Info
    titleNote

    You can configure the Show video/Hide video item outside of the layout/map edit mode, and the setting remains until you restart the client.

  6. Configure video image area:

    Note
    titleAttention!
    • To display a video image area when you use a fisheye camera:
      • In the Activate setting, select
      Ceiling in
      • Yes.
      • In the Camera position setting, select Ceiling (see Configuring fisheye cameras) and set the camera's field of view as a circle. Then the video
      image
      • will be displayed directly within the specified area.
        Image Modified
    • For cameras with an Immervision lens, select PTZ in the View type setting (see Configuring fisheye cameras). If a fisheye camera has a different field of view, the video image display is unavailable when the camera is positioned on the ceiling.

    1. Use the dots Image Modified on the video image to adjust the size of the video image area. To do this, left-click the dot and drag it to the required positionplace.
    2. Use a dot Image Modified to change the tilt angle of the area.
      Info
      titleNote

      When you work with the map, you can switch the video display mode to "flat" (see Personalization of the map).

Configuration The configuration of a camera in a standard map view mode is complete.

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Immersion mode

Immersion mode is used to align a video from a camera with a map. In immersion mode, the video from the selected camera is displayed over the map.

  • If you created connection points between a video and a map (see Configuration of a camera in immersion mode), a camera angle is selected so that the objects observed in the video and the map coincide.

  • If you don't create connection points, the map is displayed in such a way that the video is located within the camera's field of view specified on the map. The field of view is directed upward.

You can switch to immersion mode in two ways:

  1. Click the Move to immersion mode Image Added button in the upper right corner of the surveillance window. For the button to be displayed, in the user interface settings (see User Interface), select Inside in the Location of the control buttons in the surveillance window setting.
  2. Double-click the left mouse button on the camera icon, the camera's field of view, or the video display area on the map. This method is applicable if the Image Added button isn't clicked (see Personalization of the map).
    Image Added

In immersion mode, you can only view video from one camera at a time.

To select a different camera, do one of the following:

  1. Double-click the left mouse button on the camera icon, the camera's field of view, or the video display area on the map.
  2. Exit immersion mode and select the required camera on the map.

To exit immersion mode, do one of the following:

  1. Click the Switch to 2D-map mode Image Added button.
  2. Zoom out on the surveillance window by clicking the Zoom out the tile Image Added button.
  3. Click an area of ​​the map that doesn't contain the camera's field of view.
Info
titleNote
  • After you exit immersion mode, the camera on the layout is displayed in live mode.
  • Actions 2 and 3 aren't applicable if the fisheye camera is in immersion mode with the following settings (see Fisheye cameras in immersion mode):
    • Yes is selected in the Activate setting.
    • Ceiling is selected in the Camera position setting.

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Configuration of a camera in immersion mode

To align a video from a camera with a map, connection points are used. They connect identical objects in the video and on the map.

To configure video in immersion mode:

  1. Go to the map edit mode.
  2. Go to immersion mode.
  3. Left-click the video image to add connection points. You must add at least six connection points. To delete a connection point, hover the cursor over it and click the Image Added button. The calibration is recalculated if you delete a point. After you add all connection points, you can adjust their positions by dragging them with the left mouse button pressed. To reset all connection points, click the Reset changes Image Added button.
    Note
    titleAttention!

    When you set a point on the video, the following rules must be met:

    • All connection points must lie on the same horizontal plane. We recommend placing the points on the floor or on the ground.
    • We don't recommend placing three points in a straight line.
    • The points must demonstrate the perspective of the plane.
    • When you set the sixth point, it is possible that the second connection point cannot be placed in certain locations. This happens because the system cannot determine the correct viewing angle to display the video and the map with the set connection points. Most likely, you set the connection points incorrectly.
  4. If calibration is available, the Apply calibration Image Added button appears after you add a sixth point (or more), allowing you to calibrate the connection points on the map.
    Image Added
    Image Added
  5. Click the Save Image Added button. To cancel actions, click the Cancel Image Added button.
    Note
    titleAttention!

    The specified connection points are reset if you perform any of the following actions before you save the changes and exit:

    • If you change the place of the camera's icon on the map.
    • If you change the angle of the display area on the map.
    • If you change the camera's field of view on the map.

    After you update from previous versions to Axxon One 3.0/3.1 or higher, the connection points used to link the camera to the map are reset. You must set the connection points again.

Configuration of a camera in immersion mode is complete.

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GPStracker
GPStracker
Configuration of cameras with an embedded GPS tracker

Some devices have an embedded GPS tracker that sends the current coordinates of the device to Axxon One. This feature is used for cameras installed on mobile objects—such as ambulances or public transport—enabling their position on the map to update automatically.

To configure this feature:

  1. Create an embedded GPS tracker (see Configuration of detectors and their sub-detectors).
    Image Added
  2. Create a map (see Add a map).
  3. Add cameras to the map (seeAdd cameras to the map).

Configuration of cameras with an embedded GPS tracker is complete.

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Floors

Floors are used to organize multi-level objects on the map and allow you to combine floor plans from different levels of a building into a single map.

Add a floor

You can add a floor in two ways:

  1. Add a new floor to the map:
    1. Go to the map edit mode.
    2. Select a map to which you want to add a floor.
    3. Right-click and select Add child map.
    4. Configure the settings listed in the table.
    5. Click the Apply Image Added button. To cancel actions, click the Cancel Image Added button.
      If necessary, repeat the steps, adding a new floor to the last created floor.
      A floor is added.
      Image Added
  2. Add a map as a floor:
    Note
    titleAttention!

    When you add floors, note the following:

    • You can add a map as a floor only if the map doesn't have any lower-level floors of its own. In other words, the map that you want to add must not contain nested floors.
    • You can add a floor to a map only if that map isn't a floor of another map—meaning it must not have a parent floor.
    • If both maps are already part of different floor hierarchies, those hierarchies cannot be merged. Only a map that is not linked to another hierarchy can be added as a floor.
    • If any of the listed conditions isn't met, the Add as child map option doesn't appear in the context menu.
    • Maps that you can get from map providers cannot be used as floors or included in a floor hierarchy.

    1. Go to the map edit mode.
    2. Select a map you want to add as a floor.
    3. Right-click and select Add as child map.
    4. Select the map to which you want to add a map as a floor.
    5. Click the Apply Image Added button. To cancel actions, click the Cancel Image Added button.
      A map is added as a floor.
      Image Added

Adjust floor placement

To adjust floor placement:

  1. Go to the map edit mode.
  2. Select the required floor, left-click its image, and drag it to the required place. Both the selected floor and its child floors will move.
  3. To rotate or resize the floor image, click the Change camera viewing direction Image Added button and, while holding it down, rotate or resize the image.
  4. Click the Save Image Added button. To cancel actions, click the Cancel Image Added button.

The floor placement is adjusted.

Edit a floor

When you add a floor, each new floor is added as a separate map. To edit a floor, you need to go to the tab containing its map.

Image Added

The floor edit functions are similar to the map edit functions:

  1. Add objects to the floor (see Add objects to the map).
  2. Configuration of the display of the added cameras (see Configuration of cameras on the map).
  3. Delete objects from the floor (see Delete objects from the map).
  4. Change the type or image (see Change the type or image of the map).
  5. Change the floor name (see Change the map name).

Delete a floor

To delete a floor:

  1. Go to the map edit mode.
  2. Click the Image Added button on the tab corresponding to the floor you want to delete. Or right-click the floor image and select Delete map.

A floor is deleted.

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Search on the map

On the maps from map providers (see Map providers), you can search for any geographic objects (see Search on the map by a keyword). You can also search on the map when you add a map to a layout (see Add a map). To do this:

  1. Enter the name of the geographic object in the search bar.
  2. Select the required option from the drop-down list.
    Image Added

The search on the map is complete. As a result, a marker indicating the requested geographic object appears on the map.

Image Added

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Search on the map by a keyword

A keyword allows you to limit the search area for objects and addresses on the map (see Search on the map). By default, the value of the Address setting is used (see Add a map). If you specify a country, city, street, or other geographic object as the keyword, the search is performed only within the designated area.

To change the keyword:

  1. Go to the map edit mode.
  2. Click the Image Added button on the lower panel.
  3. Enter the necessary keywords in the window that opens.
  4. Click the Apply Image Added button. To cancel actions, click the Cancel Image Added button.
  5. Click the Save Image Added button. To cancel actions, click the Cancel Image Added button.

A new keyword is set.