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The following Axxon NextOne x64 detection tools grouped by tabs are available for selection.
The Base tab
Name | Description | |
---|---|---|
Motion Detection (CPU |
) | Base motion detection tool |
when using the СPU resources. Changing the frame rate in the settings of the detection tool |
( |
the Frames processed per second parameter) |
does not significantly affect the load | |
Motion Detection (GPU |
) | Base motion detection tool when using the GPU resources. |
In this case, the GPU decoder operation mode was used. |
Changing the frame rate |
in the settings of the detection tool |
( |
the Frames processed per second parameter) |
does not significantly affect the load. The models and the number of GPUs are selected separately using the information |
Service Detection (CPU, key frames) |
Service detection |
tools with decoding by key frames |
when using the СPU resources:
|
The platform is calculated for one service detection tool (any of the listed). The |
results are given for decoding by key frames if the GOP=25 (every 25th frame is the key frame). The detection tool is applicable only for H.264, H.265 codecs | ||
Detection embedded in camera (CPU) | Embedded detection tools (built-in analytics) in camera when using the СPU resources |
The Tracker tab
Name | Description | |
---|---|---|
Tracker VMDA (CPU) | Scene analytics detection |
tools (VMDA) based on object tracker when using the СPU resources. The results are given for the object tracker with |
one active Motion In Area detection sub |
-tool | ||
AI tracker with a neural filter (CPU) | Scene analytics detection tools (VMDA) based on object tracker using a neural filter and CPU resources. The results are given for the object tracker with a neural filter and with one active Motion In Area detection sub-tool | |
AI tracker with a neural filter (GPU) | Scene analytics detection |
tools (VMDA) based on object tracker |
using a neural filter and GPU resources. |
In this case, the CPU decoder operation mode was used. The results are given for the object tracker with a neural filter with one active Motion In Area detection sub-tool. The models and the number of GPUs are selected separately using the information |
Neurotracker (CPU, |
6 FPS) | Scene analytics detection tools |
based on neurotracker using CPU resources and resource-intensive neural networks to detect people or vehicles. You can select the type of recognition object for the detection tool: Person, Person (top-down view), Vehicle. Relative accuracy: medium. Relative resource intensity: low. These neural networks are embedded in the product and can be trained on demand to detect different objects. The frame rate specified during |
the Neurotracker |
object configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher. The results are given for |
neurotracker with one active Motion In Area detection sub-tool | |
Neurotracker (GPU, 6 FPS |
) | Scene analytics detection tools |
based on neurotracker using GPU resources and resource-intensive neural networks to detect people or vehicles. The GPU |
decoder operation mode was used. You can select the type of recognition object for the detection tool: Person, Person (top-down view), Vehicle. Relative accuracy: medium. Relative resource intensity: low. These neural networks are embedded in the product and can be trained on demand to detect different objects. The frame rate specified during |
the Neurotracker |
object configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher |
. The results are given for |
neurotracker with one active Motion In Area detection sub-tool | |
Neurotracker (CPU, 6 FPS)—Person and Vehicle |
Scene analytics detection tools |
based on neurotracker using CPU resources and high-precision neural network to detect people and (or) vehicles. You can select the type of recognition object and accuracy for the detection tool:
These neural networks are embedded in the product and can be trained on demand to detect different objects. The frame rate specified during |
the Neurotracker |
object configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher |
. The results are given for |
The results are given for a neural tracker with 1 active sub detection tool Motion in area.
neurotracker with one active Line Crossing detection sub-tool | |
Neurotracker (GPU, 6 FPS)—Person and Vehicle |
Scene analytics detection tools |
based on neurotracker using GPU resources and high-precision neural network |
to detect people and (or) vehicles. In this case, the GPU decoder operation mode was used. You can select the type of recognition object and accuracy for the detection tool:
These neural networks are embedded in the product and can be trained on demand to detect different objects. The frame rate specified during the Neurotracker |
object configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher. The |
results are given for |
neurotracker with one active Line Crossing detection sub-tool |
LPR&Traffic tab
Name | Description | |
---|---|---|
License plate recognition VT (CPU) | License plate recognition VT detection tool when using the СPU resources | |
License plate recognition RR (CPU) | License plate recognition RR detection tool when using the СPU resources | |
License plate recognition RR (GPU) | License plate recognition RR detection tool when using the GPU resources | |
Vehicle make and model recognition RR (CPU) | Detection tool recognizes makes, models, type, color and running lights of RR vehicles when using СPU resources | |
Vehicle make and model recognition RR (GPU) | Detection tool recognizes makes, models, type, color and running lights of RR vehicles when using СPU resources | |
License plate, make and model recognition RR (CPU) | License plate recognition RR with enabled Make and model recognition (MMR) detection tool when using СPU resources | |
License plate, make and model recognition RR (GPU) | License plate recognition RR with enabled Make and model recognition (MMR) detection tool when using GPU resources | |
License plate recognition IV (CPU) | License plate recognition |
IV detection tool when using СPU resources | ||
License plate recognition IV (GPU) | License plate recognition IV detection tool when using GPU resources |
The Face tab
Name | Description | |
---|---|---|
Facial recognition (CPU) | Face detection tool when using СPU resources | |
Facial recognition VA (GPU) | Face detection tool when using GPU resources. The GPU decoder operation mode was used |
The Fire&Smoke tab
Name | Description | |
---|---|---|
Fire detection tool (CPU, 0. |
1 FPS) Smoke detection tool (CPU, 0. |
1 FPS) | Fire and smoke detection tools based on neural |
network using CPU resources. The frame rate specified during the detection tool configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher |
The Behavior analytics tab
...
Name | Description |
---|
AI Pose detection (CPU, 3fps
Visitors counter (CPU) | Visitors counter when using CPU resources. The results are given when frame rate in the settings of the detection tool (the Frames processed per second parameter) is 25 | |
Heat map (CPU) | Heat map based on object tracker when using СPU resources | |
Queue detection (CPU) | Queue detection tool when using СPU resources | |
Pose detection (CPU, 3 FPS) | Pose detection tools based on neural |
network using CPU resources. The frame rate specified during the detection tool configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher. The number of specific pose detection tools created |
in the configuration for the |
Pose detection parent object does not affect the calculation results (except for the Close-standing people |
detection |
) |
Pose |
detection ( |
GPU, |
3 FPS) | Pose detection tools based on neural |
network using resources of computer vision processor (GPU). In this case, the |
GPU decoder operation mode was used. The frame rate specified during the detection tool configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher. The number of specific pose detection tools created |
in the configuration for the Pose detection parent object does not affect the calculation results (except for the Close-standing people |
detection |
). The models and the number of |
GPUs are selected separately using the information |
. The results are given for |
standard neural network |
capable of detecting an object sized of at least 5% of the frame width/height. The results can differ for neural network capable of detecting smaller objects (since more resources are required) | |
Equipment detection (CPU, |
1 FPS) | Personal protection equipment (PPE) detection tools based on neural |
network using CPU resources. The frame rate specified during the detection tool configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher. The results are given for a detection tool with |
five classification |
networks operating simultaneously when determining equipment on each body part (head, torso, hands, legs, feet) in a gateway: at the entrance to the area in which the equipment is required, an employee lingers for 5-10 seconds during which the detection tool determines the presence of the necessary equipment |
Equipment detection ( |
GPU, |
1 FPS) | Personal protection equipment (PPE) detection tools based on neural |
network using resources of computer vision processor (GPU). In this case, the |
GPU decoder operation mode was used. The frame rate specified during the detection tool configuration (the Frames processed per second parameter) is indicated in brackets. |
This is the number of |
FPS processed by the module; the frame rate of the incoming video stream is usually higher. The results are given for a detection tool with |
five classification |
networks operating simultaneously when determining equipment on each body part (head, torso, hands, legs, feet) in a gateway: at the entrance to the area in which the equipment is required, an employee lingers for 5-10 seconds during which the detection tool determines the presence of the necessary equipment. The models and the number of |
GPUs are selected separately using the information |
. |
...
title | Note |
---|
GPU, both segmenting neural network and classification neural networks are processed on it |