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The map contains icons of cameras, inputs, outputs, macros, and ACFA devices. The field of view and the area with live video are displayed for each camera.
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The map can either have one layer or have several floors (see Floors).
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- Select the required layout on the layout panel (see Configuration of layouts).
- Click the Open layout control menu
Image Modified button in the upper left corner of the panel. - Select Edit layout/map.
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- Go to the map edit mode.
- Click the Open layout control menu
Image Modified button in the upper left corner of the panel.- If the map isn't added to the layout, select Add new map.
- Or:
- Select Edit layout/map.
- Click the Map
Image Modified button in the lower right corner of the panel. - Click the Add new map
button in the lower left corner of the panel.
- Or:
- Select Edit layout/map.
- Click the Map
button in the lower right corner of the panel. - Right-click the map.
- In the menu that opens, select Add new map.
- In the window that opens, specify the map settings listed in the table
| Anchor |
tabletable | .
| Setting | Value | Description |
|---|
| New Map |
| Name |
| Enter the name of the map |
| Type | Select a data source from the drop-down list. Available types are specified in the domain options (see Map providers) |
| Bitmap or vector image | - Bitmap image consists of a grid of pixels, each of which has a specific color.
- Vector image is based on mathematical formulas and consists of lines, curves, and shapes that are defined using coordinates
|
| Google Map | There are three types of Google maps available: - Google Hybrid
- Google Maps
- Google Satellite
|
| OpenStreetMap | Provides free access to cartographic data |
| Address |
| The setting is available only when you select the following values in the Type setting: Enter the address, postal code, or geographic coordinates of the required area on the map and click the Image Modified button. You can zoom using the zoom slider or the mouse wheel and navigate the map using the standard navigation method |
| Image |
| Click the Image Modified button and select the required file that will be used as a graphic plan of the protected facility. If you don't select any file, a map with a white background will be created. Setting requirements: - The setting is available only when you select Bitmap or vector image in the Type setting.
- Supported formats:
- Bitmap image: PNG, JPG, JPEG, JPE, GIF, BMP.
- Vector image: SVG.
- The file size must not exceed 4 MB.
- The maximum image size is 4 million pixels (the number of pixels in a 2000x2000 resolution). The map isn't created if you select a file larger than the permitted size
|
| Share map | Select who has access to the map |
| Any user | The map is available to all users |
| Not shared | The map is only available to the current user |
| Roles | The map is available only to those roles that are selected in the Roles setting |
| Roles | Image Modified
| By default, the checkbox is clear, and roles are unavailable. To set the checkbox for the required role, select Roles in the Share map setting. You can create roles on the Users tab (see Role) |
Image Modified
|
- Click the Apply
button. To cancel actions, click the Cancel
button. - Click the Save
button. To cancel actions, click the Cancel
button.
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The map is bound to the layout
Image Modified. If you save the layout with the map open in 2D mode, then when you go to this layout, the map will always open in this mode
Image Modified.
| Anchor |
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| Changethemapname |
|---|
| Changethemapname |
|---|
|
Change the map name
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- Go to the map edit mode.
- Select a tab and drag it to the required position.
Image Modified - Click the Save
button. To cancel actions, click the Cancel
button.
The order of the map tabs is changed.
| Info |
|---|
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When you open a layout that was shared by another user, at first the maps are displayed in the order specified by the current user. The remaining maps are displayed in the order specified by their owners. |
Change the tilt of the map surface
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- On the map panel in the lower left corner of the screen.

If you created many maps, not all tabs can fit on the panel. Click the List of all maps
button and select the required map in the window that opens.

- Left-click a transition icon on the map if a transition was created (see Add transitions to another map). The caption of the icon indicates the name of the map to which the transition occurs:
Image Modified.
Show and hide the map
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- Go to the map edit mode.
- Right-click anywhere on the map and select Delete map. Or click the Delete map
Image Modified button next to the map name. - Click the Save
button. To cancel actions, click the Cancel
button.
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- You can add a camera from a surveillance window:
- Go to the map edit mode.
- Click the Click to show context menu
button in the surveillance window. - Select Add new map in the menu.
- You can add a camera from the objects panel by dragging:
- Go to the map edit mode. To delete a camera from the map, click the
Image Modified button. - Click the Objects panel
Image Modified button (see Object panel). - Drag the camera to the map. To delete a camera from the map, click the
Image Modified button.
- You can add a camera via the context menu of the objects panel:
- Go to the map edit mode.
- Click the Objects panel
Image Modified button (see Object panel). - Right-click the required camera and select Add to map. To add all cameras in a group/server/domain, right-click the name and select Add to map. To delete a camera or cameras in a group/server/domain from the map, click the
Image Modified button.
A camera or cameras in a group/server/domain are added to the map. If a camera has Latitude, Longitude, and Azimuth specified (see Camera), the camera icon is automatically positioned on the map according to the specified coordinates. If coordinates are not specified, the camera icon is automatically added to the center of the visible map area.
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- Go to the map edit mode.
- Click the Objects panel
Image Modified button (see Object panel). - Drag the required output to the map. To delete an output from the map, click the
Image Modified button.
An output is added to the map. Possible states of outputs and their icons:
| Icon | State |
|---|
Image Modified
| Output is activated (closed) |
Image Modified
| Output is in a normal state (open) |
| Info |
|---|
|
When the state of an output is changed with a macro, the output icon on the map doesn't change (see Programming). |
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| Menu command | State |
|---|
| Output off | Image Modified
|
| Output on | Image Modified
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| Info |
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You cannot switch the state of an output from the map if macros with the corresponding action are present in the system (see Switch on/off output). |
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- Go to the map edit mode.
- Click the Objects panel
Image Modified button (see Object panel). - Drag the required input to the map. To delete an input from the map, click the
Image Modified button.
An input is added to the map. Possible states of rinputs and their icons:
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For the Tibbo board inputs (see Setting Set up Tibbo relayinput/loop output boards), the map also displays temperature and humidity values.
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The appearance of the input icon depends on the camera to which it belongs.
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- Go to the map edit mode.
- Click the Objects panel
Image Modified button (see Object panel). - Click the Programming button in the lower left corner of the screen.
- Drag the required macro to the map. To delete a macro from the map, click the
Image Modified button.
By default, the start button is displayed on the map for the Event rules macro. The enable/disable checkbox is displayed on the map for the Cycle rules macro (see Configuration of macros). To hide macros, clear the Show buttons checkbox. In this case, macros are only available via the context menu.
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- Go to the map edit mode.
- Click the Objects panel
Image Modified button (see Object panel). - Click the ACFA devices button in the lower left corner of the screen.
- Drag the ACFA device to the map. You can add one ACFA device to the map only once. To delete an ACFA device from the map, click the
Image Modified button.
You can add an ACFA device to the map as:
| Display type | Visual example | Description |
|---|
| Default (ACFA device icon) | | By default, the icon is displayed on the map for all ACFA devices. The icon is displayed together with other display types (Area, Line). To hide the icon on the map, clear the Default checkbox. Some ACFA devices can display multiple icon options (for example, Managing the access point of the Server "Sigur" integration module) |
| Area | Image Removed Image Added
| For some ACFA devices, area display is available. You can configure the area as a polygon. To display the area on the map, set the Area checkbox |
| Line | Image Removed Image Added
| For some ACFA devices, line display is available. You can configure the line as a polyline. To display the line on the map, set the Line checkbox |
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- By dragging:
- Go to the map edit mode.
- Using your mouse, select the tab of the map to which you want to create a transition and drag the transition icon
Image Modified to the required place on the map. To delete a transition from the map, click the
Image Modified button.
- Using the context menu of the map:
- Go to the map edit mode.
- Right-click anywhere on the map.
- Select Add transition to map.
- Select a map created in the system to which you want to create a transition. To delete a transition from the map, click the
Image Modified button.
A transition to another map is added.
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- Select the layout from which you want to delete the object (see Configuration of layouts).
- Go to the map edit mode.
- Click the Delete from map
Image Modified button next to the object. Or right-click the icon of an object and select Remove from map.
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You can change some settings of the map in view mode using the controls in the lower right corner of the screen.
Image Modified
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- Move the camera icon
on the map to a place corresponding to the actual location of the device in the protected territory.

- Move the camera's field of view to the required direction using the
button. - Use the anchor points
to change the camera's field of view on the map according to the actual situation in the protected territory. - Right-click the camera's field of view to display it.
- In the menu that opens, select Show video.
| Info |
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You can configure the Show video/Hide video item outside of the layout/map edit mode, and the setting remains until you restart the client. |
- Configure video area:

| Note |
|---|
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- To display a video area when you use a fisheye camera:
- In the Activate setting, select
Ceiling in - Yes.
- In the Camera position setting, select Ceiling (see Configuring fisheye cameras) and set the camera's field of view as a circle. Then the video will be displayed directly within the specified area.
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- For cameras with an Immervision lens, select PTZ in the View type setting (see Configuring fisheye cameras). If a fisheye camera has a different field of view, the video display is unavailable when the camera is positioned on the ceiling.
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- Use the dots
Image Modified on the video to adjust the size of the video area. To do this, left-click the dot and drag it to the required place. - Use a dot
Image Modified to change the tilt angle of the area.
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- Click the Move to immersion mode
button in the upper right corner of the surveillance window. For the button to be displayed, in the user interface settings (see User Interface), select Inside in the Location of the control buttons in the surveillance window setting. - Double-click the left mouse button on the camera icon, the camera's field of view, or the video display area on the map. This method is applicable if the
button isn't clicked (see Personalization of the map).
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In immersion mode, you can only view video from one camera at a time.
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To exit immersion mode, do one of the following:
- Click the Exit immersion mode Switch to 2D-map mode
Image Modified button. - Zoom out on the surveillance window by clicking the Zoom out the tile
button. - Click an area of the map that doesn't contain the camera's field of view.
| Info |
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- After you exit immersion mode, the camera on the layout is displayed in live mode.
- Actions 2 and 3 aren't applicable if the fisheye camera is in immersion mode with the following settings (see Fisheye cameras in the Immersion immersion mode):
- Yes is selected in the Activate setting.
- Ceiling is selected in the Camera position setting.
|
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- Go to the map edit mode.
- Go to immersion mode.
- Left-click the video image to add connection points. You must add at least six connection points. To delete a connection point, hover the cursor over it and click the
Image Modified button. The calibration is recalculated if you delete a point. After you add all connection points, you can adjust their positions by dragging them with the left mouse button pressed. To reset all connection points, click the Cancel changes Reset changes
Image Modified button.
| Note |
|---|
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When you set a point on the video, the following rules must be met: - All connection points must lie on the same horizontal plane. We recommend placing the points on the floor or on the ground.
- We don't recommend placing three points in a straight line.
- The points must demonstrate the perspective of the plane.
- When you set the sixth point, it is possible that the second connection point cannot be placed in certain locations. This happens because the system cannot determine the correct viewing angle to display the video and the map with the set connection points. Most likely, you set the connection points incorrectly.
|
- If calibration is available, the Apply calibration
Image Modified button appears after you add a sixth point (or more), allowing you to calibrate the connection points on the map.
Image Modified
Image Modified - Click the Save
button. To cancel actions, click the Cancel
button.
| Note |
|---|
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The specified connection points are reset if you perform any of the following actions before you save the changes and exit: - If you change the place of the camera's icon on the map.
- If you change the angle of the display area on the map.
- If you change the camera's field of view on the map.
After you update from previous versions to Axxon One 3.0/3.1 or higher, the connection points used to link the camera to the map are reset. You must set the connection points again. |
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- Add a new floor to the map:
- Go to the map edit mode.
- Select a map to which you want to add a floor.
- Right-click and select Add floor to child map.
- Configure the settings listed in the table.
- Click the Apply
button. To cancel actions, click the Cancel
button.
If necessary, repeat the steps, adding a new floor to the last created floor.
A floor is added.

- Add a map as a floor:
| Note |
|---|
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When you add floors, note the following: - You can add a map as a floor only if the map doesn't have any lower-level floors of its own. In other words, the map that you want to add must not contain nested floors.
- You can add a floor to a map only if that map isn't a floor of another map—meaning it must not have a parent floor.
- If both maps are already part of different floor hierarchies, those hierarchies cannot be merged. Only a map that is not linked to another hierarchy can be added as a floor.
- If any of the listed conditions isn't met, the Add as child map option doesn't appear in the context menu.
- Maps that you can get from map providers cannot be used as floors or included in a floor hierarchy.
|
- Go to the map edit mode.
- Select a map you want to add as a floor.
- Right-click and select Add as child map.
- Select the map to which you want to add a map as a floor.
- Click the Apply
button. To cancel actions, click the Cancel
button.
A map is added as a floor.

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- Go to the map edit mode.
- Select the required floor, left-click its image, and drag it to the required place. Both the selected floor and its child floors will move.
- To rotate or resize the floor image, click the Rotate/Resize Change camera viewing direction
button and, while holding it down, rotate or resize the image. - Click the Save
button. To cancel actions, click the Cancel
button.
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- Go to the map edit mode.
- Click the
Image Modified button on the tab corresponding to the floor you want to delete. Or right-click the floor image and select Delete map.
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