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To create an object, do the following:
Specify a unique identification number in the Number field (1) and the unique name of a new object , (the Microphone object in the example on the figures, ) in the Name field (2).
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You should not use the > and < characters in the Name filed. If these characters are used in the object name, they will be removed when settings are applied. If the identifier or the name already exist in the system, the corresponding message is displayed on the panel, and the field is highlighted in red. |
As a result, a new child object will be created based on the selected parent system object.
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If the parent system object has one or more child objects, then you can expand the list of child objects using the icon, and collapse the list using the icon. |
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Editing means any modification of the object settings, i.e. changes in the object parameter values. The settings panel of the system object is the key configuration instrument of the object setup.
To edit an object, do the following:
Edit the object parameters using the settings panel of the object (2).
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The object ID cannot be edited. The object name can be changed, however, if an object with the same name already exists, the corresponding message is displayed when applying the settings: |
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Select the Delete object item in the menu.
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You can also select the object that should be deleted and use press the Ctrl + Del key combination instead of using the context menu. |
As a result, a dialog box requesting confirmation of the object deletion will appear on the monitor.
Click the OK button.
Figure The figure below displays the result of an object deletion (objects tree contents after the object was deleted). The deleted object (the Microphone object in the example is Microphone, which was deleted and ) is no longer displayed in the objects tree.
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