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  1. Open the Hardware tab containing the objects tree.
  2. Select a parent object in the objects tree, which should be used as a basis for the creation of a child object.
  3. Display the context menu by clicking the right mouse button and select Create object.
  4. Select the type of a new object using the corresponding second level menu.

    As a result of the above operations, the object settings panel will display an identification panel for the new object.
  5. Specify a unique identification number in the Number field (1) and the unique name of a new object (the Microphone object in the example on the figures) in the Name field (2).

    Info
    titleNote

    For the list of restrictions on the use of characters for object identifiers (Numbers), see Identifiers (numbers) of system objects.

    You should not use the > and < characters in the Name filed. If these characters are used in the object name, they will be removed when settings are applied.

    If the identifier or the name already exist in the system, the corresponding message is displayed on the panel, and the field is highlighted in red.


  6. Click the Apply button to complete the object creation process.
  7. As a result, a new child object will be created based on the selected parent system object.

    Info
    titleNote

    If the parent system object has one or more child objects, then you can expand the list of child objects using the icon, and collapse the list using the icon.


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