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  1. Open the Hardware tab containing the objects tree.
  2. Select an object in the objects tree by clicking it with the mouse.

Create an object

To create an object, do the following:

  1. Open the Hardware tab containing the objects tree.
  2. Select a parent object in the objects tree, which should be used as a basis for the creation of a child object.
  3. Display the context menu by clicking the right mouse button and select Create object.
  4. Select the type of a new object using the corresponding second level menu.

    As a result of the above operations, the object settings panel will display an identification panel for the new object.
  5. Specify a unique identification number in the Number field (1) and the unique name of a new object , (the Microphone object in the example on the figures, ) in the Name field (2).

    Info
    titleNote

    For the list of restrictions on the use of characters for object identifiers (Numbers), see Identifiers (numbers) of system objects.

    You should not use the > and < characters in the Name filed. If these characters are used in the object name, they will be removed when settings are applied.

    If the identifier or the name already exist in the system, the corresponding message is displayed on the panel, and the field is highlighted in red.


  6. Click the Apply button to complete the object creation process.
  7. As a result, a new child object will be created based on the selected parent system object.

    Info
    titleNote

    If the parent system object has one or more child objects, then you can expand the list of child objects using the icon, and collapse the list using the icon.


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Editing means any modification of the object settings, i.e. changes in the object parameter values. The settings panel of the system object is the key configuration instrument of the object setup.
To edit an object, do the following:

  1. Select In the objects tree, select a system object the parameters of which should be edited by clicking the object (1).
  2. Edit the object parameters using the settings panel of the object (2).

    Info
    titleNote

    The object ID cannot be edited.

    The object name can be changed, however, if an object with the same name already exists, the corresponding message is displayed when applying the settings:


  3. Click the Apply button to save the changes (3).

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  1. Select the system object the position of which should be changed in the objects tree.
  2. Select a new parent object in the drop-down list on the settings panel of the object. The name of the drop-down list is the same as the type of the parent object.

    Info
    titleNote
    If the object is moved to another computer, Axxon PSIM should be restarted on both computers on the one the object is moved to and on another the object is moved from. 


  3. As a result, the object is displayed in the objects tree of the selected parent object.

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The copy function enables cloning the objects created in Axxon PSIM objects tree (for copying objects using a template, see also The Save function).

Info
titleNote

The copy function is guaranteed for the Video capture device object and its child objects: Camera, Sensor, Relay, Embedded detection tool, Face detection tool, Detection zone, Tracker, VMDA detection tool and Captioner. For other objects this function is not guaranteed.

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  1. Select the object that should be copied in the objects tree.
  2. To copy the object, press the Ctrl+C key combination.
  3. Select the parent object on the basis of which the copy of the selected object should be created or one of the objects created on the basis of the parent object.
    If the copy should be created on the basis of the same parent object as the source object, then this step can be skipped.
  4. Paste the object using one of the following key combinations:
    1. Ctrl+Vpaste only the copied object.
    2. Ctrl+Shift+V – paste the copied object with all child objects.

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  1. Select an object or a folder that should be deleted (1) and right-click to display the context menu (2).
  2. Select the Delete object item in the menu.

    Info
    titleNote

    You can also select the object that should be deleted and use the press Ctrl+Del key combination instead of using the context menu. 

    As a result, a dialog box requesting confirmation of the object deletion will appear on the monitor.

  3. Click the OK button.

  4. Figure The figure below displays the result of an object deletion (objects tree contents after the object was deleted). The deleted object (the Microphone object in the example is Microphone, which was deleted and ) is no longer displayed in the objects tree.

Info
titleNote

The object settings are applied after switching to another fragment, regardless of clicking the Apply button.

Tip

Description of the System settings dialog box