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In Axxon PSIM, you can create multilevel graphic maps, that is, maps with several layers.
When you use multilevel maps, you must set the links between the layers. These links are used to switch to adjacent layers for operative control (viewing) of objects located on other layers.
To configure the links between the layers, use the Map editor utility. You can start the Map editor utility by clicking the Edit selected layer button in the settings panel of the Layer object. When you create a new link between the layers on the multilevel map, the graphic icon appears, by clicking which you can switch from this layer to another layer.
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To create a new link of one layer with another layer, do the following:
In the Link to layer window:
If you want to switch to another map layer, select the required Map object from the Link to: drop-down list (1). If you want to switch to the layer of the same map to which the configured layer belongs, select an empty value in the drop-down list.
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The layer of another map is opened in the window of this map and not in the window where there is the layer from which the switch is performed.
If you want to display the link on the map as a polygon, set the Polygon checkbox (4).
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You can set the color and shape of a polygon after adding it to the layer. By default, the link is represented by a green hexagon.
As a result, the icon (symbol) appears on the map indicating the link. The link icon on the map is displayed as a red triangle or as a polygon depending on if the Polygon checkbox is set (see step 2.d):
When you right-click the polygon area with the Ctrl key pressed, the functional menu opens with the following available features:
By default, when an alarm is detected on the link layer, the link icon of this layer starts blinking. If you need an additional indication, you can configure the alarm link icon with a layer. To do this, place the link_alarm.bmp file containing any image characterizing the alarm on the layer to the <Axxon PSIM installation directory>/Bmp file folder. If such a file is in the Bmp folder, then when an alarm occurs on the link layer, the link icon changes to the image from the link_alarm.bmp file and starts blinking.
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