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The Live sound switch operation is based on templates, each of which specifies the necessary interconnections between microphones and speakers. You can set an unlimited number of templates.
The display window of the Live sound switch object contains a list of templates (1), template control buttons (2) and template settings (3):
In the Speaker list (5), set the checkboxes for the speakers which should play sound. You can use the search box (6) to find the required speaker by writing its name or part of it.
In the Microphone list (7), set the checkboxes for the microphones or audio files, the sound from which should be sent to the speaker (the procedure of adding them to the list is described below). Similarly, you can find the required microphone or audio file by name in the search box (8).
Note
The sound on the speaker is mixed if multiple sound sources are selected. You cannot select both a microphone and an audio file as the audio source at the same time, but you can select multiple microphones.
To play sound on speakers, select a template in the list and click the Play button (14). As a result, the sound from the selected microphones will be sent to the selected speakers, and the names of active devices will be highlighted with red:
When playing sound from audio files, the sound transmission progress will be shown as a percentage next to the file name or in the form of a separate window illustrating the playback progress (depends on the settings, see Creating and configuring the Live sound switch object):
To stop sound transmission, click the Stop button (15).
To send custom sounds to the speakers, set the checkbox for Audio files when selecting sound sources. The window for adding files will open:
Add audio files as follows:
Adding audio files is now complete. To edit the list of audio files, right-click on Audio files object and select Edit from the context menu: