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Configuration of Axxon PSIM system objects generally includes the following stages:
To select an object, do the following:
To create an object, do the following:
Specify a unique identification number in the Number field (1) and the unique name of a new object, Microphone in the example on the figures, in the field Name (2).
Note.
Entering of > and < symbols is forbidden in the Name filed. They will be removed when settings applying if these symbols are used in the object name.
If the identifier or the name are not unique, the corresponding message is displayed on the panel while the field is highlighted in red.
As a result, a new child object will be created based on the selected parent system object.
Note
If the parent system object has one or more child objects, then you can expand the list of child objects using the icon, and collapse the list using the icon.
Editing means any modification of the object settings, i.e., changes in the object parameter values. The tools panel of the system object is the key configuration instrument of the object setup.
To edit an object, do the following:
Modify the object parameters using the tools panel of the object (2).
Note.
The object ID cannot be edited.
The object name can be changed, however, if an object with the same name already exists, the corresponding message is displayed when applying the settings:
When changing the parent object you can move created object in the objects tree of Axxon PSIM without losing settings.
To change the parent object, do the following:
Select a new parent object in the drop-down list on the settings panel of the object. The name of the drop-down list is the same as the type of the parent object.
Note.
As a result the object is displayed in the objects tree of the selected parent object.
The copy function enables cloning objects created in Axxon PSIM object tree (see also The Save function).
Note.
The copy function is guaranteed for the Video capture device object and its child objects: Camera, Sensor, Relay, Embedded detection tool, Face detection tool, Detection zone, Tracker, VMDA detection tool and Captioner. For other objects this function is not guaranteed.
Copy objects as follows:
The object or objects will be created with the default names and a vacant IDs will be assigned to them. Parameters of created objects will be the same as those of corresponding source objects.
Note.
Once copied object can be pasted multiple times.
In order to turn off an object, do the following:
To enable an object, uncheck the Disable checkbox in the settings panel and click Apply.
Note
Disabling an object also disables all of its child objects.
To delete an object, do the following:
Select the Delete object item in the menu.
Note
You can also select the object to be deleted and use the Ctrl + Del keyboard shortcut instead of using the context menu.
As a result, a dialog box requesting confirmation of the object deletion will appear on the monitor.
Click the OK button.
Figure below shows the result of an object deletion (objects tree contents after the object has been deleted). The object, in the example on figures the object is Microphone, which has been deleted is no longer displayed in the objects tree.
Note
The object settings are applied after switching to another fragment, regardless of clicking the Apply button.